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vSRO Çözüldü Change color of dimension hole

Katılım
11 May 2020
Mesajlar
131
Tepkime puanı
11
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18
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32
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German
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Hello guys :)

how can i change color of this dimension hole ?
I just want the path of the file responsible for the shape of the crystal while it is in the ground
1.pngr0OJlN.jpg
 
In the Data/Prim/Mtrl path, find the ddj extension. You may need to make copies and adjust the different colors. You may need to separate the bsr files. You may need to edit the paths to yourself.
It's not complicated but you can get a little tired. gL by the way
 
Oyla 0
In the Data/Prim/Mtrl path, find the ddj extension. You may need to make copies and adjust the different colors. You may need to separate the bsr files. You may need to edit the paths to yourself.
It's not complicated but you can get a little tired. gL by the way
it's ok i get the bsr ,, but i need the path of this dimension , to can change the name of bsr
 
Oyla 0
To find the BSR... Find the dimension Hole on RefObjCommon. Look for the BSR path towards the end of the line and you will see the name there.
ok this is the line in the RefCommen

150000ITEM_TELEPORT_GARDEN_DUNGEONGardenDungeonxxxSN_ITEM_TELEPORT_GARDEN_DUNGEONSN_ITEM_TELEPORT_GARDEN_DUNGEON_TT_DESC003315718000030111001001010000011-10-10-10-10-10000000100000xxxitem\etc\drop_ch_eventbox.bsritem\etc\teleprot_hole.ddjxxxxxx2239073NULLAls
also you can see the icon of the dimension skill it's white ,, Btw i don't added it in refskilles !

Screenshot 2022-09-25 114218.png
 
Oyla 0
of course you have to show the icon path in the RefSkill table.
The icon appears white because the icon is not not shown in the RefSkill table. Also, SkillCodeName line should be written on RefObjItem.
I wrote this because I think it has the same logic as the other items. It would be clearer to look at the screen, but I don't have time right now.
 
Oyla 0
of course you have to show the icon path in the RefSkill table.
The icon appears white because the icon is not not shown in the RefSkill table. Also, SkillCodeName line should be written on RefObjItem.
I wrote this because I think it has the same logic as the other items. It would be clearer to look at the screen, but I don't have time right now.
thanks bro for your time <3 i will waiting the answer about the path of dimension hole
 
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